Virtual credits only Prototype — not certified
Credits10,000
Stake25
Multiplier1.00×
Stardust0
Star Eel Glide into the current. Tap the field, use arrow keys, or press Start Glide. Steer into stardust. Avoid the edge and your own tail.
Ready. Choose a stake and launch. Drag / tap sides / arrow keys
RTP target96.5%
VolatilityVery high
Modeled hit rate38.29%
Maximum win100× stake
Math model & complete paytable

Important: steering skill changes survival and therefore actual return. The 96.5% figure is a design target under the reference policy below, not a guaranteed player return and not a certification result.

Multiplier ladder

Rounds begin at 1.00×. Each set of three collected stardust motes advances one step:

Round rules

  • Stake is deducted on launch.
  • Cash out returns stake × displayed multiplier.
  • Edge or self collision returns 0×.
  • Reaching 100× triggers automatic cash out.
  • Speed rises 2.2 px/s per mote, capped at 220 px/s.
  • Stardust placement is the only random input; steering is continuous.
on every goldodd.com page. Sends: pageview on load; on /games// pages also game_start, a heartbeat every 30s, and game_end when the tab closes. No cookies, no fingerprinting. Visitors with Do Not Track on send nothing. */ (function(){ "use strict"; if (navigator.doNotTrack === "1" || window.doNotTrack === "1") return; var EP = "https://goldodd.com/api/collect"; var sid = "na"; try { sid = sessionStorage.getItem("go_sid") || ""; if (!sid) { sid = Math.random().toString(36).slice(2) + Date.now().toString(36); sessionStorage.setItem("go_sid", sid); } } catch (e) {} var device = /Mobi|Android|iPhone|iPad/i.test(navigator.userAgent || "") ? "mobile" : "desktop"; function send(type, game) { var d = { type: type, path: location.pathname, ref: document.referrer || "", session: sid, device: device }; if (game) d.game = game; var body = JSON.stringify(d); try { if (navigator.sendBeacon && navigator.sendBeacon(EP, body)) return; } catch (e) {} try { fetch(EP, { method: "POST", headers: { "Content-Type": "application/json" }, body: body, keepalive: true }); } catch (e) {} } var m = location.pathname.match(/^\/games\/([^\/]+)/); var game = m ? m[1] : null; send("pageview"); if (game) { send("game_start", game); var hb = setInterval(function(){ send("heartbeat", game); }, 30000); var done = false; var end = function(){ if (done) return; done = true; clearInterval(hb); send("game_end", game); }; window.addEventListener("pagehide", end); document.addEventListener("visibilitychange", function(){ if (document.visibilityState === "hidden") end(); }); } })();